Paranoid Parish-Blade

Shadows over Innistrad
#33
Paranoid Parish-Blade Card BackParanoid Parish-Blade Card Front
CT Min Price
CT Market Price
US Market Price
$0.01
TYPE
Creature — Human Soldier

ABILITY
Delirium — Paranoid Parish-Blade gets +1/+0 and has first strike as long as there are four or more card types among cards in your graveyard.

POWER/TOUGHNESS
3/2

FLAVOR TEXT
The mind is perfectly capable of creating its own monsters.

ILLUSTRATOR
Matt Stewart

LEGALITIES
Standard Future Historic Timeless Gladiator Pioneer Explorer Modern Legacy Pauper Vintage Penny Commander Oathbreaker Standardbrawl Brawl Alchemy Paupercommander Duel Oldschool Premodern Predh

LANGUAGES
EN FR DE IT JP KR PT RU ES ZH-CN ZH-TW

RULINGS
  • 2016-04-08 The number of card types matters, not the number of cards. For example, Wicker Witch (an artifact creature) along with Catalog (an instant) and Chaplain’s Blessing (a sorcery) will enable delirium.
  • 2016-04-08 Losing or gaining first strike after first-strike damage has been dealt won’t cause Paranoid Parish-Blade to deal combat damage twice or to not deal combat damage.
  • 2016-04-08 Because you consider only the characteristics of a double-faced card’s front face while it’s not on the battlefield, the types of its back face won’t be counted for delirium.
  • 2016-04-08 The card types in Magic are artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal (a card type that appears on some older cards). Supertypes (such as legendary and basic) and subtypes (such as Human and Equipment) are not counted.
  • 2016-04-08 In some rare cases, you can have a token or a copy of a spell in your graveyard at the moment that an object’s delirium ability counts the card types among cards in your graveyard, before that token or copy ceases to exist. Because tokens and copies of spells are not cards, even if they are copies of cards, their types will never be counted.
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